Candy Kingdom Defense traits and stat rerolls
Pick the result first, then spend the resource for that menu.
Independent editorial guide · Source-based, not personally tested
Trait Crystals change a named trait; Juice changes Damage, Range and SPA grades. The tables below are published interface records with an unknown client build. They explain the two systems without claiming current rates or a best trait for every hero.[1][3][4]
Choose the result you want
| Wanted change | Resource / menu | Separate from |
|---|---|---|
| A named trait such as Radical | Trait Crystal / trait reroll | Damage, Range and SPA letter grades |
| Damage, Range or SPA grade | Unit of Juice / Reconditioning Chamber | The named passive trait |
| An evolved hero form | Recipe materials / Enchiridion Shrine | Either reroll menu |
Inspect the selected hero and the current cost before confirming. Evolution is its own task; use the recipe guide if you meant to change form.
Named traits: displayed odds and effects
| Trait | Displayed chance | Displayed effect |
|---|---|---|
| Sharp | 18% | +8% damage |
| Stretchy | 18% | +8% range |
| Quick | 18% | +8% attack speed |
| Thrifty | 12% | 12% lower placement cost |
| Sugar Rush | 12% | +14% attack speed |
| Brawny | 10% | +15% damage |
| Radical | 5% | +10% damage, +15% range |
| Mathematical | 4% | +25% damage |
| Algebraic | 2% | +8% damage, +22% attack speed |
| Hero of Ooo | 0.8% | +30% damage, +15% range, +10% attack speed |
| Oh My Glob | 0.2% | +200% damage, +20% range, +20% attack speed |
These eleven entries come from the inspected trait card and total 100%. They are recorded UI values, not a measured distribution or a guaranteed spending target. The published trait interface shows a one-Crystal reroll and warns that the same result can appear again.[1][2]
Use the effect to identify the job you want to improve: a placement-cost reduction addresses a different problem from range or attack speed. A rare result is not automatically the best fit for every role. This is a selection framework, not a tested hero-specific tier list.
Stat grades: an older cost record
| Grade | Displayed chance | Listed bonus over base |
|---|---|---|
| Z | 0.2% | +35% |
| S | 1.3% | +30–33% |
| A | 7.2% | +24–28% |
| B | 41% | +19–22% |
| C | 41% | +13–17% |
| D | 7.2% | +7–11% |
| E | 1.3% | +2–6% |
| F | 0.2% | Base value |
The inspected grade card treats Damage, Range and SPA separately. SPA is attack interval; a better SPA grade means faster attacks, not deliberately increasing the seconds between attacks. These values describe that capture only.[3]
An older BMO interface lists one Juice to reroll all three grades, or two Juice with one grade locked. Do not read that as a current one-lock maximum: this record predates later UI changes. If your panel offers more locks, use its actual cost quote; a two-lock price is not established by this older sample.[4]
Protect a useful result
- Choose a hero you intend to keep using and a specific improvement.
- Check which result will be replaced and which grades are actually locked.
- Set a resource budget before rolling. Stop when you reach it or a result you are willing to keep.
- Check your new result before pressing the button again; a repeated trait remains possible.
Do not use the old base-rate table to invent VIP-adjusted odds. Likewise, this guide has not verified undo, pity, two-lock costs or every stat’s retention after evolution. Find the required resource in the reward-source matrix.
Sources & verification
- Trait odds and effect card ↗Published screenshot reference, visually inspected October 26, 2026. Capture date/client build unknown; not our account test.
- Screenshot wiki · trait reroll interface ↗Read Oct 26. One-Crystal action and repeat-result warning; single-source interface transcription.
- Stat grade odds card ↗Published screenshot reference, visually inspected October 26, 2026. Capture date/client build unknown; not our account test.
- Screenshot wiki · reconditioning ↗Oct 21 interface record, read Oct 26. One-lock sample does not establish current maximum locks or later prices.