Candy Kingdom Defense worlds and modes
Choose an activity because it pays for the next task.
Independent editorial guide · Source-based, not personally tested
The current official description lists seven worlds and 35 stages. Use story Acts for named clears, Dungeon Train for the recorded Page reward, and the specific Infinite or Raid route for Portal and event goals. Their entry and rewards are not interchangeable.[1]
Seven worlds, with version limits
The current official description lists seven worlds and 35 stages. The named-world reference lists Candy Kingdom, Ice Kingdom, Fire Kingdom, MO Factory, Castle Lemongrab, Nightosphere, Crystal Dimension. This is a scope reference, not confirmation that every world is unlocked on your account. Older search results still quote five worlds and 25 stages.[1][2]
The published stage reference has detailed Act names for Candy Kingdom and Ice Kingdom and Act 5 material destinations for later worlds. It does not supply a complete independently verified table for every later Act. Use the live selector for an undocumented Act’s waves, lives and access conditions.[3]
Choose a mode by the goal
| Your goal | Activity to inspect | Check before starting |
|---|---|---|
| A specific campaign clear | Story / named world and Act | Selected Act, difficulty, waves, lives and first-clear versus replay reward. |
| A personal evolution item | Its named Act 5 | Match the material and world with the material map. |
| Enchiridion Pages | Dungeon Train Challenge | Read the repeat Page reward separately from first-win extras. |
| A Lich Portal | Infinite Mode | The recorded checkpoint chance is not a guaranteed Portal. |
| Bug Milk for the Raid | Nightosphere Infinite | Match the event mode card; neighboring story content is a different activity. |
| Halloween Candy / Demon Lord chance | Halloween Hall Raid | Read the party entry and win/reward conditions. |
Mode-specific rewards above follow the linked guides’ dated records. This table chooses the activity; it does not establish unlock levels, queue timers or a universal payout for every run.
Read the challenge, not just its name
The inspected Dungeon Train card lists 120 Gems and one Page as repeat rewards. The challenge can also show modifiers. Read those before reusing a campaign plan; a familiar map name does not make a modified challenge identical to its story Act.[4]
For a group, prepare your own roster and check the host’s selected activity. The co-op joining steps describe the recorded same-Tree-Fort prompt, not cross-server invitations.
PvP and the weekly Tournament
Both are named in the current official description. That establishes that the developer advertises them, not a complete ruleset. This guide has not verified current matchmaking, reward scaling, season reset or the full competitive reward table. No standalone competitive walkthrough is published until those core conditions can be checked.[1]
Finish the run with a next step
Choose one goal before entering. After the result, compare the earned item with that goal: more Gems may help a summon budget, while a missing Page calls for its specific reward source. Use the claimable-reward checklist before committing to another long run.
Sources & verification
- Roblox · Monero Studios ↗Current official description and same Universe checked Oct 26. Scope and advertised modes, not a full unlock table.
- CKD FYI · named worlds ↗Read Oct 26. Secondary list; later Acts and exact unlock order are not independently verified.
- CKD net · recorded stage details ↗Read Oct 26. Separates documented early Acts from later-world gaps; not a full 35-Act walkthrough.
- Dungeon Train card reference ↗Visually inspected earlier Oct 26. Challenge/replay display; capture build unknown.